GAMING AND SOCIAL INTERACTIONS IN THE REHABILITATION OF BRAIN INJURIES: A PILOT STUDY WITH THE NINTENDO WII CONSOLE. EN: DESIGNING INCLUSIVE INTERACTIONS
Gardado en:
LOUREIRO, R.C.V., ET AL., GAMING AND SOCIAL INTERACTIONS IN THE REHABILITATION OF BRAIN INJURIES: A PILOT STUDY WITH THE NINTENDO WII CONSOLE. EN: DESIGNING INCLUSIVE INTERACTIONS. Londres, SPRINGER, 2010, 219-228 p.
Ref.
174402
Localización:
SIIS M52.1.179
Palabras clave:
Discapacidad, Efectos, Innovaciones, Juegos, Lesión cerebral, Nuevas tecnologías, Rehabilitación
Discapacidad, Efectos, Innovaciones, Juegos, Lesión cerebral, Nuevas tecnologías, Rehabilitación
Títulos similares: GAMING AND SOCIAL INTERACTIONS IN THE REHABILITATION OF BRAIN INJURIES: A PILOT STUDY WITH THE NINTENDO WII CONSOLE. EN: DESIGNING INCLUSIVE INTERACTIONS
- COGNITIVE REHABILITATION AND TRAUMATIC BRAIN INJURY
- Assisting people with disabilities to actively improve their collaborative physical activities with Nintendo Wii Balance Boards by controlling
- PREDICTION OF DISCHARGE STATUS OF PERSONS WITH BRAIN INJURY IN REHABILITATION
- BACK TO THE FUTURE: REHABILITATION OF CHILDREN AFTER BRAIN INJURY
- ASSISTING PEOPLE WITH MULTIPLE DISABILITIES ACTIVELY CORRECT ABNORMAL STANDING POSTURE WITH A NINTENDO WII BALANCE BOARD THROUGH CONTROLLING ENVIRONMENTAL STIMULATION
- ATTENTION DISORDERS IN BRAIN INJURY REHABILITATION